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I have worked on four games in collaborative development environments: One More Day (OMD), Devilish Dinner Party(DDP), Three, and Everybody’s Stranger by the game studio Tyrillion. For OMD, DDP, and Three, I served as the lead UI/UX designer. I also contributed to programming—developing the dialogue system for OMD, building the selection wheel mechanic for Three, and assisting with NPC AI in DDP. In addition, I designed levels for DDP.
For Everybody’s Stranger, I was involved in debugging and alpha testing, ensuring stability and functionality during early development. I also provided voiceover work for two of the game’s characters, contributing to the game’s narrative and character development.
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